Video tutorials The following videos will guide you through some of the capabilities of BoB: Introduction to BoB Real time streaming Open a BoB file On-screen buttons The graphics area Time manipulation Plotting data Display trajectories Tracking body segments Introduction to BoB/Ergo Text motion definition Importing data into BoB Instances Velocity vectors Display only selected joints Distances and angles Local co-ordinate systems Visualisation bars BoB overview Installing BoB Text force definition Images and videos Joint angles Forces and torques Muscle editor Muscle forces EMG signals Synchronised video Introduction to BoB: Back to top . Introduction to BoB/Ergo: Back to top . Installing BoB: This video shows how to install BoB on a PC and a Mac. Back to top . Importing data into BoB: This video shows how to read data into BoB. Back to top . Text motion definition: Motion data can be read from a text file. Back to top . Text force definition: Force data can be read from a text file. Back to top . Real time streaming: Motion data can be real-time streamed into BoB from Xsens MVN Analyze. Back to top . Opening a BoB file: This video shows how to open a file which has previously been created by BoB. NB all BoB files have the extension “.BoB”. Back to top . Manipulating the graphics area: This video shows how to change the view of the subject in BoB. Back to top . Manipulating time: BoB has tools to manipulate time! Back to top . Using the on-screen buttons: The BoB graphics area contains buttons for frequently used functions. Back to top . Displaying trajectories: The paths of body segments or any point on the skeleton can be displayed. Back to top . Tracking the body or a body segment: The viewing position can be automatically moved to track the subject or a body segment. Back to top . Displaying velocity vectors: BoB can display the velocity vectors of any points on the skeleton. Back to top . Displaying instances: BoB can display multiple copies of the subject. Back to top . Displaying only selected joints: BoB can display a subset of the body’s segments, joints and muscles. Back to top . Displaying distances and angles: The distance between any two points on the skeleton can be plotted and the angle between any three points. Back to top . Displaying joint angles: Joint angles can be illustrated in the graphics area and plotted. Back to top . Plotting style: BoB can plot data in a broad range of styles. Back to top . Generating images and videos: BoB can generate images and videos. Back to top . Displaying local co-ordinate systems: BoB can display local co-ordinate systems. Back to top . Displaying visualisation bars: Visualisation bars assist in the assessment of the orientation of the body segments. Back to top . Displaying forces and torques: BoB can display and plot the forces and torques external and internal to the body. Back to top . Muscle editor: BoB contains an editor which enables you to add, modify and delete muscles. Back to top . Displaying muscle forces: BoB can display and plot information relating to the muscles’ forces and other metrics. Back to top . Displaying EMG signals: BoB can display and plot EMG signals with BoB/EMG. Back to top . Displaying synchronised video: BoB can display a video synchronised to action on the graphics area. . Overview of functions and applications: This video shows an overview of some of BoB’s functionality and applications. .